Sunday, March 4, 2012

TEFB TIPS & TECHNIQUES: THE SECRET TO AMAZING GREEN SCREEN

With HD camera's at super affordable prices (heck even my iPhone does 720p video!) more people than ever are breaking into filmmaking and testing the limits of what can be done.

Nothing seems more common or desirable than the Green (or blue) screen shot.

The concept seems simple enough. Record your talent with a green screen behind them. Then simply use After Effects, or Final Cut, to remove the green (a process calling "keying") and replace it with Rome, Paris, or the Starship Enterpise...

Unfortunately, in practice, this is much easier said than done with issues like, poke through, choppy hair, pixilated edges, and green spill plaguing many would be epic shots.

I'm no stranger to sub-optimal keys. I've made my fair share of mistakes. Fortunately I've learned a lot from them. Recently I've been accused of having green screen super powers. I'll let you in on a little secret... It's true. I'm actually from a planet called Krypton.

Seriously, the trick to clean keys can be summed up in the following main points, in their order of importance:

When Filming...
  1. Use a camera that preserves as much color data as possible
  2. Make sure to use a proper *even* lighting setup during the shoot
  3. Always double check your shots in a monitor you know is properly calibrated before you start filming (CAMERA LCD VIEWPORTS LIE!)
In Post:
  1. Use the source footage from the camera whenever possible
  2. Unless you shot in raw (4:4:4). Always color correct LAST
  3. Use garbage masks
  4. For complicated keys don't try to get a one size fits all key. Break the key into smaller sections and key each section seperately
  5. When you are happy with your key watch it using the "Alpha Channel" view to make sure you haven't missed anything.
  6. Each green screen shoot is unique. Be ready to scrap your key and try again (sometimes several times) to get that perfect key.
For some of you the bullets above will suffice. For those of you wanting more detail and some real world examples, keep reading.

Filming Points Explained...

Point 1: Use a camera that preserves as much color data as possible
Not all cameras are created equal. You can have perfect lighting and the best tools and still end up with bad keys. Expecially when filming with consumer grade (non-professional) cameras. Yes, I am also talking about DSLR's like the Canon 5D Mark III.

The problem isn't resolution, framerate, or megabits. The problem is Chroma Subsampling.
If you have control over what camera you'll be using for your shoot. I strongly encourage you to view this excellent video on the topic.

The bottom line is, you are attempting to pull off an effect that relies heavily on accurate and complete color data. Many consumer grade cameras (and even some pro cameras) make severe compromises with the color data they store, which means before you even shoot a single frame you may already be at a disadvantage.

Point 2: Proper Lighting
There are two main problems with lighting that can make keying problematic.
  • An unevenly lit green screen
  • Lack of a proper "key light" or they are sometimes called a "hair light"
The best way to get even lighting is to use properly placed soft boxes aimed at the green screen. With seperate Key, Fill, and Backlighing (sometimes refered to as "spill" or "hair" lighting) for your subjects.

The purpose of the backlight is to aim it at the talent from behind to reduce and counteract any green that may be spilling onto the talent.

This is refered to as a "Five Point Lighting" setup and you can learn about it in great detail here.


The important thing to remember here is that even if YOU can't see green spill, the camera might. Which brings us to...

Point 3: Always Use a Properly Calibrated Reference Monitor

Always double check your shots with a properly calibrated monitor before you start shooting. DO NOT RELY ON THE CAMERA'S LCD VIEWPORT! THEY ARE TOO SMALL AND OFTEN LIE!

For monitor calibration I suggest using a pair of THX glasses. You can buy them for 5 dollars. While the THX glasses are not strictly required. I find I get better results when I use them.
You can use any THX certified DVD or BluRay movie to calibrate (it's usually in the "Setup" submenu of the movie). I always calibrate my monitors using the THX optimizer included with Disney's Cars (Single-Disc Widescreen Edition).

You can use other movies of course. The important thing is always do your calibration with the same movie. Don't calibrate one monitor with Cars and another with Wall-E. You will get different results.

Ideally the reference monitor should be calibrated to match (as closely as possible) the workstation that will be used to do the post work. This has the added bonus of reducing the amount of color correction you may need to do in post. Getting it right the first time, in camera, is often the best approach.

Postwork Points Explained:

Point 1: Use the Source Footage From the Camera

If you are using a consumer grade camera, or a DSLR you are already at a disadvantage (see Filming Point 1). The last thing you want to do is risk loosing even more color data. Know the format of your source video and if you must re-encode it for distribution to your keyers try to use a lossless compression codec with the same color spacing as your original footage.

If you are on a MAC and working with other MAC or PC users use Pro-Res whenever possible.

If you are on a PC and working with other PC users use Lagarith it's a lossless codec with decent compression.

If you are on a PC and working with other MAC users use PNG image sequences!

AVOID USING H264 (unless it's your source footage). H264 is a finishing codec which means most of the color data you need to do proper color correction and keying is discarded in order to keep file sizes small.

Point 2: Unless you shot in RAW (4:4:4) Always Color Correct Last

Remember accurate and complete color data is king. Color correction (adjusting brightness, contrast, and changing color tones, can turn a simple key into a nightmare.). If you need to tweak the color of a clip to get a better key, that's a different story! But do not attempt to give your footage it's "final look" until after your keying and compositing is complete.

If you shot in RAW (4:4:4) using something like the RED or Black Magic cameras then color correction can be done at any stage. As long as you keep the re-rendered footage at 4:4:4. That last 4 is your best friend.

Point 3: Use garbage masks

It's a good idea (and sometimes your only hope) to use garbage masks to remove things that just won't key cleanly, but still need to go. This can eliminate problem areas around frame edges or sections where the keying isn't perfect due to an unevenly lit screen, creases in the fabric, or to remove tracking markers that may have been used.


Premiere Pro refers to it as a "Garbage Matte".

In After Effects you can simply use Masks.

For the really adventurous with After Effect 5.5 you can try using RotoBrush. When it works it's pretty sweet... When it doesn't... it can actually be more work than rotoscoping. There's a pretty good video tutorial here.

In worst-case-scenarios you may find yourself needing to use garbage masks as more than cleanup. In cases where clean keys are just not possible you may find yourself needing to go frame by frame using very tight masks with pixel precise accuracy to remove sections of footage that you'd originally intended to key.

Given this scenario, Masks in After Effects are more versatile. For shots with camera motion you can use the amazing Tracker2Mask by MamoWorld. A video tutorial for Tracker2Mask can be found here. This plugin has saved my bacon on otherwise impossible keys.

Points 4 & 5: Break Difficult Keys Into Smaller Simpler Keys and Preview Using the Alpha Channel

Keys often become difficult when lighting is uneven, or when something in the scene has better contrast than other things.

For example. In the shot below the talent on the left has wild wispy hair and a white shirt. The talent on the right has crisp hair and a dark blue shirt. Adding to the challenge is the fact that the green screen lighting is slighly uneven (the right side is slightly brighter than the left), and the footage has already been color corrected.


If we tried to key the entire frame all at once we'd get the following result:


At first glance the problem with this key may not be obvious. Look at the female talents hair (to the left). Notice how part of it is getting lost by the key. Now look towards the bottom near the ticker. Notice the noise. This is data left behind by the key. If you still can't see the problems don't worry. There is an easy way to make problems with your key clear.

On the keying effect there should be an "Output Setting". Change it to "Alpha" or "Alpha Channel". Now you should see something like this:


Solid black areas are areas that will become completely transparent. Solid white areas are areas that are completely unaffected by the key. Anything that is not solid black or white are remnants of a dirty key and will show up in your final composit. Notice that the key is a bit dirty near the female talent's hair and towards the bottom of the frame.

While we may be able to clean up the bottom area with garbage masks the hair will remain a problem that garbage masks will not be able to help.

If we back the key off a bit we will get more problem areas like the bottom. Meanwhile the talent to the right, already has a perfect key.

In this situation the best strategy would be to break the shot up into two halves. If we concentrate on locking down a key for the left half of the footage and then locking down a seperate key for the right half we are likely to get a cleaner overall key.



Using After Effects we can duplicate the layer (Control-D) and create a mask to cut out the left half.
In Premiere Pro we could also use the "Crop" effect.

Next we key the footage until it looks right.

Then we do the same thing for the right hand side.


The end result is a much cleaner key in the final composit.


We can verify this by looking at... you guessed it. The Alpha Channel:


Notice the hair is keyed but without loosing the finer portions, and the keying of the bottom area around the female talent is no longer dirty.

Point 6: Every Green Screen Screen Shot is Unique

There are no easy "this always works" approaches. Be ready to experiment with a variety of techniques in order to get that perfect key. Sometimes it will take 2 or 3 failed attempts.

If you own the Adobe Creative Suite (4, 5, or 6) it's worth noting that you have more than one keying option available to you! After Effects uses Keylight the swiss army knife of keying. Premiere Pro provides Ultra Key. While Ultra Key does not have nearly as many tunable parameters as Keylight, and keying in Premiere means your garbage masking ability is severely limited, I have encountered a handful of cases with DV DSRL footage where Ultra Key gave me a clean key with far less effort than Keylight.

Lastly, you need to understand that depending on how the footage was shot and delivered a perfect key may be impossible or impractical.
In those cases it may be best to find yourself a keyer who was born on the planet krypton and gets a funky high from the Earth's yellow sun. Boy I bet your friends would all be stunned...




Saturday, September 3, 2011

HERZOG'S 'ABYSS' ACQUIRED BY SUNDANCE


Spirited director Werner Herzog's last film, the 3D documentary Cave of Forgotten Dreams, opened in five theaters in the country a few months ago and had the highest per-screen average ($25,500) of any movie that weekend. It is his most successful documentary, more so than probably his most well known non-fiction film, 2005's Grizzly Man.

Continuing his penchant for exploring darker and less- subjects, the man who once ate his own shoe (seriously), Herzog has completed his most recent film Into the Abyss, which tells of the events and people surrounding and involved in a triple homicide in Conroe, Texas. One interview is held with one of the men convicted of the crime, who was then executed 8 days after his one on one with the director.

According to Deadline New York, Sundance Selects, an indie distribution company, has picked up the film one week ahead of it's Toronto International Film Festival debut. No word yet on a North American release date, but expect to the see the film hit a few theaters by the beginning of next year, and expand in the Spring.

I originally thought the subject matter - which sounds like it would be covered on MSNBC's weekend trash-fest Lockup - seemed a little tedious for a man of Herzog's taste. But then I checked out these three clips from Indiewire and changed my mind. It looks like the man who once got shot with an air rifle during an interview (seriously) is approaching this subject with the same intense wonder he has shown in all of his previous documentaries.

Wednesday, August 31, 2011

THE BROTHERS COEN GO INSIDE LLEWYN DAVIS


2011 marks the first year since 2007 that Joel and Ethan Coen don't have a film being released, but that doesn't mean they haven't been hard at work on their next project. Rumor had it months ago that the two greatest living filmmakers (or so says I) were working on a film revolving around the '60's New York folk music scene. Now, according to Variety, it appears that rumor has been confirmed, and the new film will be titled Inside Llewyn Davis.

Details on the plot are scarce, but Badass Digest has a nice write-up on who the film may have been influenced by (not based on - the screenplay is an original work by the brothers). If you've never heard of Dave Van Ronk (I hadn't before today), head on over there and read about a man you'll probably be hearing more about in the next year or so.

StudioCanal will co-finance the movie, and Scott Rudin, who has worked with the Coens on True Grit and No Country for Old Men) will produce. No word yet on when Inside Llewyn Davis will be released, or even a start date, but my guess is we'll be seeing a trailer for the film around this time next year. I'm getting giddy about it already.

Friday, August 26, 2011

TEFB TRAILER: THE RUM DIARY



I never thought I'd say this, but I'm awfully tired of Johnny Depp. When he's not acting in a tired, bloated franchise or an odd remake, he's turning in incredibly boring performances in dreck like The Tourist and disappointments like Public Enemies. It's been a long while since I've been interested in anything Depp has done (I find myself watching Ed Wood, a movie almost two decades old, when I need to remind myself of why I love the man's work to begin with), and I was starting to think that all he has left in him is an overdone Keith Richards impersonation.

Today sees the release of the trailer for The Rum Diary, a film so long in development I had forgotten about it. Production on the project began in March of 2009 and wrapped in the summer of that year. I remember seeing the first official still from the movie not too long after that. To be honest, the last time I thought about The Rum Diary, I was sure it was going disappear into oblivion or worse - go straight to DVD.

Anyway, in this pseudo follow-up to Fear and Loathing in Las Vegas, Depp again plays Paul Kemp, another Hunter S. Thompson alter-ego. I'm steering clear of any plot details, simply because I want to walk into the movie fresh (as fresh as possible after watching a two minute trailer), but from the looks of it you'll be seeing Depp drinking and then getting it on with Amber Heard. Ah, the life of a gonzo journalist. You can find the synopsis over at ETonline, but watch the trailer embed below. Entertainment Tonight's video player forces you to take a survey about orange juice before you can watch the footage. Ugh.

The Rum Diary opens October 28. 

Sunday, August 14, 2011

TEFB REVIEW: FINAL DESTINATION 5


Directed by Steven Quale


Starring Nicholas D'Agosto, Emma Bell, Miles Fisher

I'm a Final Destination virgin. There, I said it. While I'm familiar enough with the franchise to know that it's really nothing more than a series of Rube Goldberg set-ups designed to showcase increasingly crowd-pleasing character deaths, I've never actually seen one of these films from beginning to end. It's not that I'm opposed to them, it's just that I imagined myself above such simple concepts. And, even though I'm a big fan of the Friday the 13th series, watching a film series that features vapid teens succumbing to their ends in various ways just seemed...oh f*** it. I got snobby on myself.

Anyway, turns out Final Destination 5 is the second time this summer I've found myself having a great time walking into a film with four prequels, none of which I have seen. Between this and Fast Five, I'm going to have to stop taking going to the movies so seriously. Because a movie like Final Destination 5 doesn't want you to take it seriously.

That's not to say it doesn't want you to take the experience of it seriously. Director Steven Quale co-directed Aliens of the Deep (the shot-in-3D-weird-effing-sea-creatures documentary), with THE James Cameron, and was second unit director on Avatar (directed by THE James Cameron), the most successful movie (3D or otherwise) of all time. The man is damn determined to make sure you recognize that making an audience squirm, gag, hoot, holler, and laugh at the same scene requires effort, and to do it in more than two dimensions requires the proper use of cameras designed to shoot in three. He's damned determined to make sure you recognize this but, the question is, does he, and, more importantly, does it work? The answer is: yes. And...yes.

FD5 begins as Sam Lawton (the blank faced thespian Nicholas D'Agosto) has a premonition while on a corporate team-building retreat for a local factory. The premonition involves a bridge collapsing into nothingness as the bus he and his friends were on follows suit. Armed with this sudden foresight, Sam proceeds to rescue a who's-who of stock horror characters from the bus - his innocent girlfriend  (Emma Bell), the sexy narcissist (Jacqueline MacInnes Wood), the Black Guy (Arlen Escarpeta), the big-boned perv (P.J. Byrne), his best friend (Miles Fisher), his best friend's girl (Ellen Wrote), and the "obviously influenced by The Office" boss (David Koechner, in a very funny but short-shafted role).

 For the most part, 5nal Destination couldn't care less about its characters. At least at first. Quale does an admirable job of setting up the "sure to die" cursory cast - you know at least the fat guy and vixen are going to get it soon in the film, simply because they're the worst people in the world - and spends a little bit of time with Sam the Hero and his Princess - the former of who is a part-time chef with a chance at an apprenticeship at a restaurant in Paris, the latter of who is the love of his life, and someone he wants to move to The City of Love With. It's all perfunctory, and generally not very interesting. Then the set pieces happen.

Beginning with the elaborate bridge collapse (which, by the way, the film never tops), Final Destination 5 stages some truly impressive exercises in the macabre. Planning on getting LASIK surgery? Consult your optometrist before this movie. Gymnast? Skip FD5. Acupuncture curious? Stick with massages from your inexperienced girlfriend. Quale excels at creating some truly uncomfortable  sequences. A scene where a gymnast dances her feet around an unnoticed pointy-side-up screw on a balance beam is a nicely edited few minutes of cringe-inducing tension, which climaxes in the film's grisliest death. The pattern is repeated a few times throughout the film, and in this way FD5 is no different than your typical Halloween-esque slasher film. Instead of waiting for the masked killer to jump out of the shadows to give someone a machete facial, we're watching to see how the machinations of the invisible hand of death result in the same outcome.

Since death is not seen in the film (but certainly felt), the screenwriters throw a little twist into the proceedings. After all, a series of complicated and gruesome set-pieces is fun, but not a film. In Final Destination 5, it turns our fatally doomed characters can exchange their lives for others. If they kill another person, giving death their debt, they're allowed to live. This leads to a moral quandary explored by the screenwriters with all the depth of a kiddie pool, but it's an interesting change of pace nonetheless, especially when actor Miles Fisher - who looks like Tom Cruise's body grew all the way up to nose, then the top half of his face decided to become Jason Schwartzman - gets to stretch his acting range from A to B. Fisher's not a good actor (none of these people really are, actually), but he attempts some scenery chewing towards the end of the film, which is surprisingly fun to watch.


Overall, Final Destination 5 is a harmless, but well-crafted fright-fest that will succeed with late-night audiences. If the previous entries are this much fun to watch, I may just go from Final Destination virgin to Final Destination slut faster than I can take my pants off.




Wednesday, August 10, 2011

TEFB REVIEW: 13 ASSASSINS

review by Mark Pezzula

Directed by Takashi Miike


Starring Koji Yakusho, Goro Inagaki, Takayuki Yamada

I realize that "damn near perfect" is in no way an acceptable, scholarly assessment when it comes to film criticism, but it's hard to think of any other way to describe Takashi Miike's samurai epic 13 Assassins. Some films just hit every note they strive to hit impeccably, and while there may be the occasional out-of-tune instrument or an odd tempo, the movement as a whole is a strong, splendid, and arresting piece of work that doesn't appear to have any flaws. The notes hold the hole thing together.


13 Assassins
begins as the age of the samurai is ending, in late 19th century Japan. It contains a simple story, and one with no murky moral area. The villainous Lord Naritsugu (Goro Inagaki) rules over his land with clearly defined craziness. He rapes the women at will, kills whole families indiscriminately, and, in the film's most disturbing scene, has cut all of the limbs off of a peasant woman and kept her as his slave, only to toss her out on the road when he finished with her. As the half-brother of a local Shogun, Naritsugu treats his servants and people sadistically, like a spoiled child of Hades. Sir Doi (Mikijiro Hira), a low-ranking local official, recognizes the evil inherent in Lord Naritsugu, and plots the insane man's death so that it may be at the hands of one of twelve chosen samurai. The film chronicles the recruitment of these samurai during its hour or so, and then spends the rest of the film displaying one of the longest, bloodiest, best-choreographed action sequences you're ever going to see.

More on that action sequence later. First, most of the samurai chosen to complete this quest are glossed over by the screenwriters and Miike, and are characterized either by a specific talent they're asked to use during the battle with Naritsugu's army (one is an expert swordsman, two are explosives experts) or a personality trait they exhibit (one samurai joins the group in order to seek redemption for a life of gambling and womanizing). The last assassin to join the group, Kiga Koyota, is a hunter caught up in a woodland trap. While unconnected to the events, Koyota agrees to follow the men into battle. The fact that most of these characters aren't well defined isn't necessarily a criticism of the film, just an observation. The screenplay makes sure they're more than just interchangeable faces, but doesn't spend time making sure we feel as deeply for each one of them.

The one we feel the deepest for is their leader, Shinzaemon (Koji Yakusho), who gets the most screentime. As a samurai past his prime, it is understood that this will most likely be his last quest, and while Naritsugu is his primary target, Shinzaemon has an opposite number in the form of his former friend, and current right hand of Lord Naritsugu, Hanbei (Masachika Ichimura). While Shinzaemon fights for the good of the people Naritsugu oppresses, Hanbei is loyal only to the Shogun, and vows to protect his master until the very end.

It is this theme of fighting for what one believes in that is explored in a myriad of ways throughout 13 Assassins. It's a theme as old as storytelling itself, but the film never feels like it's treading over well worn ground. The movie is old fashioned in that it delineates clearly between good and evil, and good guys have only one goal: to take down the bad guy. The heroes are righteous, the villains odious. Miike aims to distinctly portray Naritsugu as an abomination, so that the plight of the men hired to assassinate him becomes purely virtuous. It is this simple representation of right versus wrong, good versus evil, honor versus loyalty that makes 13 Assassinsa a breeze to follow, allowing Miike to impress with a brisk pace, gorgeous cinematography, and well-choreographed fight scenes, and lets the cast have fun acting acting out the two sides. Goro Inagaki is the biggest pleasure in the film, performance wise. Naritsugu is a villain for the ages, and Inagaki inspires hatred in not only the characters, but also the audience. The movie is spent wanting to see this monster dispatched, but enjoying every menacing moment he's on screen.

Takashi Miike is known for a few things, the least of which is his prolific body of work. His filmography runs the gamut - everything from Westers (Sukiyaki Western Django) to teen horror movies (One Missed Call) to surrealist domestic comedy (Visitor Q) to a horror musical (Happiness of the Katakuris). With each genre, Miike has displayed a penchant for the bizarre, and a compulsion to portray the odd and grotesque in boundary pushing ways (see his 1999 horror film Audition). With 13 Assassins, however, Miike is more restrained, and the movie is all the better for it. While the director doesn't completely eschew everything odd from the film (Koyota may or may not be an immortal demon; the limbless girl is shot in agonizing detail), 13 Assassins is by far his most accessible and entertaining film.

Most of that entertainment comes from the last forty or so minutes of the movie. I promised myself I wouldn't just fill this paragraph with hyperbole, but I'll be darned if 13 Assassins doesn't have one of the best extended action climaxes I've ever seen in a film. When Lord Naritsugu arrives in a town renovated by the samurai to be one giant booby trap, the film escalates into a gigantic fight between our heroes, who number a baker's dozen, and two-hundred of Naritsugu's men. As each of the assassins has spirit enough to fight until the end, they shed much blood through a slice of the sword, buildings rigged to explode, spiked barricades, and flaming bulls (yes, this movie has flaming bulls). Throughout the battle scene, Miike keeps control of the action with well shot choreography, establishing geography, and makings sure the momentum is kept by giving out heroes different things to do. It's amazing work, and there isn't one American action director who couldn't learn a thing or two by watching the scene.

Overall, 13 Assassins is an overly impressive, technically marvelous, yet simple piece of work. It's Takashi Miike's best film so far, and stands alongside the best samurai films (Seven Samurai included) of all time. It's damn near perfect.

Saturday, August 6, 2011

CAPTAIN AMERICA: THE FIRST AVENGER (ERIN G'S TAKE)

Greetings all! Mark here. This week we have a special guest blogger Erin G, who has done us a favor and reviewed the Chris Evans starring Captain America: The First Avenger for us! Her thoughts are below. Enjoy!

Captain America: The First Avenger

The last piece needed before we can get to The Avengers.
   
The superhero story many have been waiting for, begins with the hero to be, Steve Rogers (Chris Evans), trying to enlist in the army for about the fifth time. Although his large array of medical problems has prevented him from being one of the chosen every time. Finally, Dr. Abraham Erskine (Stanley Tucci) discovers Rogers and drafts him into the army to be the subject of his experiment. The experiment that will make him Captain America.

 Negative things:
Cheesy to the max. A few of the lines were almost painful to sit through. When asked why he hasn’t danced with a woman, a puny Steve Rogers replies, “I’m just waiting for the right partner.” Which is later repeated by Peggy Carter (Hayley Atwell) after Captain America’s first rescue mission. One or two of these moments is to be expected. However they are frequent throughout the movie. Enough to make any writer grit their teeth against an outburst.

The cheese would also be more edible if the action promised by the previews hadn’t started an hour and ten minutes into the movie. When it finally did start it was amazing (more on that later) but there wasn’t enough. No giant battles that lasted for the appropriate amount of time, just snippets of Rogers throwing his shield and what not. Even the ending battle scene between, villain Johann Schmidt/Red Skull (Hugo Weaving and the hero was short lived.

Positive flipside:
The action was amazing! There wasn’t nearly enough and it started way too late, but it was very enjoyable. The shield throwing was seriously cool and the fight scenes though brief had everyone hoping it would last so we could actually enjoy some more of the movie. It was almost as though they wanted the film to be more character driven so they didn’t want to overdue do the action. If they had cut out some of the corny blah and put a little more action in its place they could have had a delightful blend of character/action at the wheel.

**SPOILERS AHEAD!**

Character death! Woohoo! It was a rare moment of non cheese, but there is one heart wrenching moment when Captain America’s best friend, James Buchanan ‘Bucky’ Barnes (Sebastian Stan), falls to his death. You think Steve is going to reach out and grab hold of him just in time, but no.

It isn’t something one cheers for but it’s something one, in a morbid fashion, hopes for. An audience isn’t there to be cheery through an entire movie. They want to be moved. Character deaths tend to be just the ticket in moving an audience to feel. Perhaps the writers were trying to balance all of their corny lines with one good kick to the stomach. It didn’t work but it was still a good low for the Captain.

**End Spoilers**

In most movies one can expect a character to change once they gain power. With the power comes the giant pride, and then after that comes the fall. In the fall they realize how they must use their power for good, and from this the hero is shaped. Not with Captain America. In a pleasant twist of the normal arc, Steve Rogers remains the same guy once he is powered up. He goes on a stint of putting on shows for children (where he earns his famous moniker), but it’s only because he’s following the orders of Colonel Chester Phillips (Tommy Lee Jones).

In the end the character is a brave man who only worries about fighting for what he believes in rather than dwelling on his own abilities to actually do the fighting.

Acting negatives and postives:

The cast in general was alright. With the exception of Tommy Lee Jones who outshined everyone by far. The moments Tommy got the screen were definitely the best moments acting wise.
Evans’ performance as the title character was good enough. The only thing to be mentioned is the beginning with the CGI body. Really weird. I suppose the restrictions put on an actor through that process could have an effect on the role but since I’ve never experienced that I’m only guessing. He did much better once they put him back to his normal body type.

Red Skull was not hate-able. Dislikable but no one was gripping their seat in anticipation of his death. Hugo Weaving was believable he just didn’t deliver a performance worthy of audience hatred. That’s really all that can be said.

Dominic Cooper is another lukewarm actor. He was no Tony Stark, which is what the audience was expecting. While it was neat to see the founder of Stark Industries, it could be very difficult to bring someone to play Robert Downey Jr.’s father. He’s an amazing actor who plays a really fun role. One would need to at least match his energy in order to play his ‘elder’. Cooper fell just short.

Going on the T.E.F.S. rating I’d give this film E and a quarter. It droned on too long before getting to the action. While the action was sweet there just wasn’t enough of it to earn the film an F. Then there was the cast made up of actors who didn’t suck but didn’t make me want to see them again.
They should have had Joss Whedon write and direct all of the marvel movies. Captain America  wouldn’t have gone this way, and Spiderman and The Hulk wouldn’t have needed reboots. At least there’s next summer to look forward to!